even though PS2 could do the tri-linear filtering, i doubt it would look as good. Model-3 does tri-linear filtering be default, whereas PS2 does bilinear filtering but default. polygons and lighting would not be a problem, but image fidelity and textures would. ![]() If Namco Konami or any of the best developers tried to do a port of VF3 on PS2, they could only do so much, within the limitations of the PS2 hardware.
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